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Optimal Warlock spec: 17/33/11, Sl/Ruin, Sl/Sl in that order

The idea here is again, straightforward. This team is all about mass amounts of melee damage and button-mashing-dispels. As such, any of your three players are in danger, and your druid is a prime target with a team like this. The best idea would be to get as much cc as possible on the rogue as fast as possible, from the 2 people who are not being targetted. First priority for all three players is to keep the rogue from doing damage as much as possible, and other than that you should be pumping damage into the warrior, each of you in turn switching to cc on the priest while the rogue is cloaked/on DR. On a team like this you're going to be able to dictate the the positioning, so running their dps between your 2 untargeted players is going to help immensely in a) coordinating cc and b) getting damage spells off. IF someone dies too quick, you still have a shot at killing the warrior, or better yet: the rogue, and the 2v2 in either case is at least winnable, if not in your favor.

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