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Article: 2v2 Arena: Rogue & Holy Priest Explained, Part 3
September 18th, 2007 by Ziss · 15 Comments

Adding another one to the Rogue and Holy Priest series, we start with the juicy strategies on how to win against some of the hardest match ups.

Starting off with Soul-linked Warlock and Druid, this 2v2 combo brings fear to many teams. First of all it is nearly impossible to outlast them. With the Warlock being the only spell caster with unlimited mana, and Druid the most mobile of the healers, they definitely benefit from many aspects of the arena game. With a pet on Warlock’s side, they can easily prevent most healers from going out of combat and drinking. To make things simple, we can summarize the goal of this 2v2 lineup is to outlasting their opponents to victory. It would seem as all odds are stacked in their favorite. Read More

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Tags: Rogue · 2v2 · Articles

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Article: 2v2 Arena: Rogue & Holy Priest Explained, Part 2
August 18th, 2007 by Ziss · 6 Comments

I apologize again for the long downtime. As things settle down for me, I’ll have more time to write articles. I also have a large inventory of good Arena matches which I want to add in commentary as soon as I can.

To pick up where we left off in part 1 of this, we stumbled across the fact that Rogues are quite versatile in their Spec choices. I want to touch up again on why Mutilate was cut out as a 2v2 Arena choice. First off, the Positional requirement is very painful against Warriors and other Rogues. Considering how hard it is to kill a Shaman, Paladin or Druid when a Warrior is on you. Being a Spec without Preparation, your only choice would be to turn on the Warrior once the kiting begins. Read More

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Tags: Rogue · 2v2 · Articles

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Article: 2v2 Arena: Rogue & Holy Priest Explained, Part 1
July 25th, 2007 by Ziss · 12 Comments

Today’s focus is the start on a series of articles breaking down 2 versus 2 Arena match ups between Rogue partnered with Holy Priest against combos they are likely to face in high level play.

If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.
- Sun Tzu

Knowledge of yourself is important, as are knowledge of your opponents. It’s been a known fact for many decades and it still applies on anything competitive today. World of Warcraft Arena is no exception. In order to defeat a combo, you must first understand what they’re capable of doing and what tools you have to defeat them. As the articles will be very detailed, we will start off by talking about the strengths and weaknesses of the Rogue class.

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Tags: Rogue · 2v2 · Articles