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Article: Arena at the Next Level: Line of Sight
October 4th, 2007 by Breaky · 6 Comments

There are many general tips for play in the Arena, such as: kiting melee, pre-healing a target, spell-lock or CC when about to burst, etc. But, there is one general tip that, although seems very basic, can be very advanced and used very effectively against top Arena competition. Line of Sight (LoS) has always been an integral part of the WoW game for both PvE and PvP content. It has become especially crucial in the Arena scene, as it is a very valuable tactic against all ranged classes, and can even be used as an offensive advantage against melee. There are many situations in which LoS is used effectively. This article will be taking an in-depth look at this aspect of the game, as it can be easily overlooked, while also game breaking. Read More

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Tags: General · Articles

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Article: 2v2 & 5v5: Viability of Paladins in Arena, Part 2
October 2nd, 2007 by Szletica · 26 Comments

Welcome to the second part of the Viability of Paladins in Arena. I will begin by discussing 2v2 Arena. If you haven’t already noticed, partner choices available are quite limited for Paladin in the 2v2 environment. Warrior/Paladin and Warlock/Paladin are two dominating 2v2 combinations. Why? Although Paladin’s are powerhouse healers built to outlast, they are very vulnerable to spell interruptions such as Kick, Pummel, Counterspell and other forms of CC. The reason behind this is that all of Paladin’s healing moves — excluding Holy Shock — require casting time. During the time when a Paladin is CCed or spell locked, their partner has to survive whatever damage is being inflicted. Therefore, the most ideal and effective partner for a Paladin is someone with tons of life and survivability; hence why a Soul Link Warlock or a Warrior become great choices. Read More

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Tags: Paladin · 2v2 · Articles

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Article: Shamans in Arena, The True Hybrid Part 3
September 29th, 2007 by Breaky · 6 Comments

The last spec to talk about for the Shaman class in arena play is the Elemental Shaman, aka master of burst. The Elemental Shaman when BC came out was perhaps the least preferred spec for most Shamans when it came to BG and PvP in general, and a large reason for this was the lack of gear for it. With the introduction of countless pieces of mail spell damage gear, the Elemental Shaman has grown into one of the most valuable class/spec combos in competitive 5v5 arena play. The “cookie-cutter” lineup, or most popular, consists of Paladin/Priest/Mage/Warrior/Ele Shaman. This 2.5 healer lineup has developed into a very strong team and the Shaman is the backbone of it. Being able to burst damage when needed, and to spot heal when needed are huge assets this spec brings and there is no reason for this breed to die out in Arena play anytime soon.

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Tags: Shaman · Articles

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Article: 2v2 & 5v5: Viability of Paladins in Arena, Part 1
September 27th, 2007 by Szletica · 10 Comments

PaladinAlthough, many players may believe that the Paladin class is a powerhouse in terms of raw healing and efficiency (which, I completely agree upon), Arena certainly does put a spin on this — having both its positives and negatives. As a Paladin myself, I do recognize the potential of this class in Arena; but, at the same time, realize it’s not going to be the definitive, best healer in the game.

Other healer classes, such as priests and druids, are able to provide other forms of support (Cyclone, Manaburn, heals over time… etc), which Paladins, obviously, cannot. Does this mean that the Paladin class is at a disadvantage in Arena to these other healers? Not necessarily. Paladins are a very versatile class with skills and tricks, just as notable as other healers are. Read More

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Tags: Paladin · 5v5 · 2v2 · Articles

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Article: 2v2: Rogue & Holy Priest Explained, Part 4
September 26th, 2007 by Ziss · 11 Comments

World of Warcraft Warrior Icon Today’s topic is the dreaded Warrior. Being very strong when paired with a healer, Warrior teams has dominated Season 1 Arena for the most part. However, nowadays with better gear, many DPS classes can now last quite some time without any healing. This has opened up room for 2 DPS teams to overrun Warrior and healer teams through raw damage.

With that in mind, Warrior and healer teams are still the hardest match ups for Rogue and Holy Priest. In order to overcome these odds, we have to first understand why Warrior is such a tough enemy for the Rogue. Read More

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Tags: Rogue · 2v2 · Articles