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2.4 PTR Released… and Now Region Free
February 8th, 2008 by Magog ·
Well, they are finally here. Not as exciting as the supposed “leaked notes”, but a few of the items from there popped up. Expect more changes to 2.4 from Blizzard as it goes through its PTR iterations.
One interesting change to the PTRs that should liven up the ‘testing’ was also added:
“With the 2.4.0 PTR, we will be allowing US, EU and Korean players to access all available PTR realms. Players will be able to choose which test realm they wish to play on without being restricted by region. We currently plan to make all PTR realms available in this way for all future patches.” -Bornakk
Click read more for the PvP specific items from the notes.
World of Warcraft PTR Patch 2.4.0 (PvP Specific)
Full version of the patch notes are found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
Combat Log Improvements
- The combat log has undergone improvements that allow more robust combat filtering including the ability to define custom colors for enemies and friends as well as combat filtering for self and others.
General
- Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities.
- Item Cast Spells: Many spells cast by items were being cast as if the caster were the same level as the item. Most of those will now cast at the player’s level, giving them a reasonable chance to miss, be dispelled, or be resisted.
- Spirit-Based Mana Regeneration: This system has been adjusted so that as your intellect rises, you will regenerate more mana per point of spirit.
Druids
- Empowered Rejuvenation: This talent now properly affects the final heal from Lifebloom.
- Gift of Nature: This talent now properly affects the healing from Tranquility.
- Insect Swarm: Casting lower ranks of this spell is now properly penalized like other healing and damage effects.
- Lacerate: This ability now deals additional damage based on the attack power of the Druid.
- Mangle (Bear) now properly triggers a 1.5 second global cooldown, increased from 1.0.
- Natural Perfection: This ability will no longer be triggered by taking critical strikes while sitting. In addition, it is now affected by the Subtlety talent.
- When a Druid in cat form casts Pounce it will now properly animate.
Hunter
- Equipping a thrown weapon while in the middle of an Auto-Shot will no longer cause animation issues.
- Casting Flare while in any way not visible, will no longer cause your flare to be invisible to other players.
- Hunter’s Mark: Hunters with Improved Hunter’s Mark will now properly overwrite Hunter’s Mark cast by Hunters without the talent.
- The stamina tooltip for hunter pets will now display the proper health increase.
Mages
- Using low ranks of Fire Ward and Frost Ward spell will now be penalized the same way healing spells are penalized.
- Fire Ward: Using low ranks of this spell is now properly penalized like other healing spells are penalized.
- Frost Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
- Frostbite: When a frost spell is reflected back at a Mage, it is now possible for the Mage to suffer from the Frostibte effect.
- Ice Barrier: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
- Permafrost: This talent will now correctly increase the movement slowing effect of frost Armor instead of the attack speed slow.
- Spellsteal will no longer overwrite a longer duration buff.
Paladins
- Avenger’s Shield, Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
- Divine Illumination: The mana energize from this talent no longer has a chance to set off other triggered effects.
- Holy Shield and Holy Shock: Casting lower ranks of these spells is now properly penalized like other healing and damage effects.
- Judgment of the Crusader: It is no longer possible to have icons for two different ranks of Judgment of the Crusader appear at the same time when judged by multiple Paladins.
- Judgment of Wisdom: Some abilities (such as Frostbolt) were not triggering the mana energize effect from this spell. This has now been fixed.
Priests
- Fear Ward is now usable while in Shadow form.
- Inner Focus: Chastise now benefits from Inner Focus. In addition, Starshards no longer consumes Inner Focus.
- Power Word: Shield: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
- Prayer of Mending: This spell will now fade from players who leave or enter an instance, change continents, or exit the game.
- Reflective Shield: The reactive damage from this talent no longer breaks crowd control affects which break on taking damage.
- Shadowguard: No longer consumes the charge of Inner Focus when triggered.
- Silent Resolve:This talent is now affects Surge of Light, Power Infusion, Inspiration, Spirit Tap, Blackout, Levitate, Shackle Undead, Touch of Weakness, Hex of Weakness, and Symbol of Hope.
- Touch of Weakness: No longer consumes the charge of Inner Focus when triggered. It will also function properly even when the Priest with Touch of Weakness on is silenced or stunned.
- Vampiric Touch: Casting lower ranks of this spell is now properly penalized like other healing and damage effects.
Rogues
- Cheat Death: A combat log message will now show when this ability activates.
- Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled.
- Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time.
- Sap mechanic changed from “Incapacitate” to “Sap”. This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change.
Shaman
- Call of Thunder: (Rank 5) now gives 5% critical strike chance.
- Earth Shield: Mana cost reduced roughly in half, and charges reduced from 10 to 6.
- Elemental Focus: This buff will no longer be removed when Shamanistic Focus is triggered.
- Healing Grace: This talent now reduces the chance your spells will be dispelled by 10/20/30%.The resistance to being dispelled modifier from this talent now applies correctly to Water Breathing.
- Rockbiter Weapon: Tooltip and error messages have been adjusted slightly.
- Stormstrike has a new icon.
- Totem timer icons will now show up under your player portrait when you cast totem spells. Right-clicking a totem timer icon will destroy that totem.
- The Shaman spell Fire Nova Totem will no longer sometime detonate without doing any damage.
Warlocks
- Demonic Knowledge: This buff will no longer remain on enslaved demons when Enslave Demon is removed.
- Pyroclasm: This talent now works correctly again with Rain of Fire.
- Ritual of Summoning can be used to summon players into instances if they meet the instance requirements.
- Shadow Ward: Using low ranks of this spell will now be penalized the same way healing spells are penalized.
Warriors
- Endless Rage will now give the correct amount of rage as intended from damage dealt by a Warrior.
- Stances: It is no longer possible to accidentally change into a stance you are already in via macros (resulting in a global cooldown and loss of rage).
- Whirlwind: Critical strikes with the off-hand weapon from this ability can now trigger Flurry and Rampage.
- Flurry will properly refresh if a crit occurs with 1 charge left.
- Improved Hamstring (Arms) effect is now subject to diminishing returns when used in PvP.
PvP
- Diminishing returns on honor for kills is being eliminated.
- Honor will now be instantly calculated, and available for player use.
- Players that have the resurrection sickness debuff will be worth no honor.
- Added new PvP daily quests that send players to Halaa and the Spirit Towers of the Bone Wastes. These quests are available for Alliance and Horde at their respective local quest hubs.
Arenas
- Shadow Sight now increases damage taken by 5% rather than dealing damage over time. Duration has been reduced from 21 seconds to 15 seconds.
Battlegrounds
- If a player dies 50 times or more in a battleground, they will no longer be worth honor for the remainder of that battle.
- When you first enter a battleground, messages about other players joining the battleground will be linked together for the first minute. You will see a message in AV like “28 players joined” rather than a line for each player that joined. After the first minute, it will work as it always has. In addition all of the messages about other players leaving the battleground and getting marks of honor once the battleground is complete have been removed.
Alterac Valley
- Captain Balinda Stonehearth’s spells have been simplified, and she can no longer be slowed or locked out of a school with interrupts (although she can still be interrupted).
- Vanndar Stormpike and Captain Balinda Stonehearth have had their health totals reduced.
- Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 25%. This is a stacking effect.
- Horde players will now start the battle closer to Drek’Thar and Frostwolf Keep.
Warsong Gulch
- When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes.
- Flag carriers can now be tracked 45 seconds after picking up the flag.
Items
- Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors.
- Avatar Regalia: The two-piece bonus from this set will now be consumed by Vampiric Embrace as intended.
- Bloody Brass Knuckles, Eerie Stable Lantern, Baelog’s Shortbow, and Snakeskin Bag have been upgraded to Superior items.
- Blue Suede Shoes can now be disenchanted.
- Crystalforged Raiment: The two-piece set bonus will now work properly. Additionally, the four piece bonus will now only work on the next Holy Light cast, as intended.
- Cyclone Regalia: Trade skills will no longer consume the Energized effect.
- Deadman’s Hand: This item’s effect now works while the victim is sitting. In addition, its effect is now properly considered a root for purposes of being dispelled or removed.
- Discombobulator Ray: This item will again not work on mounted players.
- Frostfire Regalia: The resistance bonus from this set now works with the Burning Crusade ranks of Mage Armor.
- Gladiator’s Leather Gloves: This arena bonus will now properly school lock enemies when the damage from Deadly Throw causes them to stop channeling.
- Gnomish Mind Control Cap: Victims of the Gnomish Mind Control Cap will no longer get Forbearance when the mind control is terminated due to Blessing of Protection.
- Gnomish Poultryizer: This item will again not work on mounted players.
- Goblin Rocket Launcher: Creatures will no longer gain health while affected by the Stun from this item.
- Heavy Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item.
- Netherweave Bandage: It is no longer possible to have two players bandage the same target simultaneously using this item.
- Idol of the Crescent Goddess: The mana discount on Regrowth has been increased.
- Idol of Feral Shadows: The bonus damage to Rip has been increased.
- Idol of the Raven Goddess: The bonus healing, critical strike rating, and spell critical strike rating from this item have been increased. In addition, it no longer sometimes fails to apply the healing bonus.
- Idol of the Unseen Moon: The cooldown added in a previous patch has been removed.
- Idol of Ursoc: The bonus damage to Lacerate has been increased and the tooltip clarified to indicate it applies to both initial and periodic damage.
- Idol of the White Stag: Duration increased.
- Items intended for Retribution Paladins have had their stats adjusted. Retribution Paladins should see an increase in dps as a result.
- Jade Pendant of Blasting: This item no longer increases physical damage dealt.
- Libram of Absolute Truth: The Holy Light mana discount has been increased.
- Libram of Divine Purpose: The bonus damage on Seal and Judgment of Righteousness has been increased.
- Libram of Mending: The mana regeneration buff has had its duration increased. The name of the buff granted by this item changed to Grace of the Naaru to avoid having the same name as the Light’s Grace talent.
- Libram of Righteous Power: The bonus damage for Crusader Strike has been increased.
- Libram of Souls Redeemed: The bonus for Flash of Light has been decreased and the bonus for Holy Light has been increased.
- Libram of Wracking: This item now increases the damage on Holy Wrath and Exorcism instead of decreasing their mana cost.
- Masquerade Gown: The spirit bonus from this item will now properly trigger all benefits from the Tree of Life talent.
- Mojo: A pvp-flagged player can no longer kiss Mojo and cause non-flagged players to become flagged.
- Moongraze Stag Tenderloin can now be consumed by hunter pets that eat meat.
- Noggenfogger Elixir: It is no longer possible using this item to keep the Old Hillsbrad human illusion outside of the instance.
- Pendant of the Violet Eye: Paladin Judgment spells will again properly trigger this item.
- Players can now only carry 80 Conjured Manna Biscuits at a time.
- Steam Tonk Controller: This item can no longer trigger the Warrior talent Second Wind when it is driven out of range by the Warrior.
- The On Use effect has been properly changed to passive for the following items: Blue Overalls, Brantwood Sash, Firewalker Boots, Gloves of Kapelan, Hellion Boots, Hibernal Gloves, Hibernal Pants, Kimbra Boots, Mistscape Gloves, Nightsky Trousers, Sacred Burial Trousers, Turquoise Sash, and Woolen Boots, Spinesever.
- Tome of the Lightbringer: The block value and buff duration have been increased.
- Totem of the Pulsing Earth: The mana discount for Lightning Bolt has been increased slightly.
- Weightstones and Sharpening Stones: The bonus damage from these temporary enchantments now works while shapeshifted.
- Winterfall Firewater: The tooltip no longer specifies only melee attack power.
World Environment
- Alterac Valley, Arathi Basin, Warsong Gulch, Blade’s Edge Arena, Lordaeron Arena, and Nagrand Arena: Players who fall below the world in these environments will now die instead of being stuck.
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February 9th, 2008 at 9:02 am
Shadow priests got shafted again /cry. Thanks for gathering priest feedback Blizz LOL. Oh well skill > buffs
February 9th, 2008 at 8:38 pm
love the WSG flag carrier changes
February 9th, 2008 at 8:39 pm
edit: the +50/100% dmg after 10/15minutes. Not the tracking part.
February 9th, 2008 at 11:27 pm
How did shadow priests get shafted?
February 10th, 2008 at 3:32 am
[…] 2.4 ptr patch notes Well, they are finally here. Not as exciting as the supposed â
February 11th, 2008 at 7:34 am
@Winter - shafted in a sense that Blizz was actively soliciting feedback from priest community on SP deficiencies and there is nothing for Shadow Priests in the patch notes so far….
February 13th, 2008 at 8:38 am
[…] For more pvp related changes, visit PVP Source. […]
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