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2v2 & 5v5: Viability of Paladins in Arena, Part 2
October 2nd, 2007 by Szletica ·
26 Comments
Welcome to the second part of the Viability of Paladins in Arena. I will begin by discussing 2v2 Arena. If you haven’t already noticed, partner choices available are quite limited for Paladin in the 2v2 environment. Warrior/Paladin and Warlock/Paladin are two dominating 2v2 combinations. Why? Although Paladin’s are powerhouse healers built to outlast, they are very vulnerable to spell interruptions such as Kick, Pummel, Counterspell and other forms of CC. The reason behind this is that all of Paladin’s healing moves — excluding Holy Shock — require casting time. During the time when a Paladin is CCed or spell locked, their partner has to survive whatever damage is being inflicted. Therefore, the most ideal and effective partner for a Paladin is someone with tons of life and survivability; hence why a Soul Link Warlock or a Warrior become great choices. Read More
News:
Keeping up with Arena Season 3
October 2nd, 2007 by Magog ·
19 Comments

If you follow blue posts, you’ve probably noticed that the CM’s have been slowly releasing information about Arena Season 3. In keeping with Blizzard’s tradition of incremental updates, there are no major changes — good or bad, Arena S3 will be more of the same.
Here’s a quick rundown of what’s been announced so far for S3. Read More
Tags: News
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