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3v3: The Learning Curve
September 24th, 2007 by Ziss ·
As many of you already know, a team of Rogue, Shadow Priest and Restoration Shaman took first on ladder for Battlegroup Bloodlust a few weeks back. Having already achieved 1st on the 3v3 ladder for my Battlegroup with Rogue/Mage/Priest, I was surprised by their high winning ratio. Shortly after, I decided to try out their lineup. We planned on going to WSVG and it was wise to, at least, learn this team’s weakness.
Oddly, unlike the previous popular setups, such as Rogue, Mage, Priest, this one really took some learning to get used to. We used a 2060 team to start things off since pre-2100 doesn’t really put the lineup to the test. After a few nights of playing, we were hovering around 2250~; but, we ran in to a chain of losing streaks by teams we haven’t encountered before, sending us back to 2150.
Obviously, the typical strategies that we’d employ didn’t apply with this foreign setup. Many situations where we used to focus on a Mage, we ended up ignoring instead. And, other places where we wouldn’t dare try going for the Druid, we were able to drop them like flies. Sadly, it was hard to have teams willing to keep queuing once we have them figured out, and many nights of learning experience has caused our rating to stall. With confidence, however, I can conclude the Rogue, Shadow Priest and Restoration Shaman to be one of the strongest 3v3 Arena combos out there; it proved to be a very solid counter to any teams that had a Druid. Most teams will have trouble facing off against a Rogue, Shadow Priest and Restoration Shaman team, as there currently is no effective tactic to counter them with.
So, if you would like to try out this lineup with your mates, keep in mind that it won’t be easy to pick up, like some other teams, and you do need to invest a very decent amount of time in figuring out all the new strategies. However, with dedication and practice, you’ll definitely make progress, and it will have an impact on your Arena ranking.
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September 26th, 2007 at 7:21 am
“Most teams will have trouble facing off against a Rogue, Shadow Priest and Restoration Shaman team, as there currently is no effective tactic to counter them with.”
Why are they such a good team? What makes them so effective?
September 29th, 2007 at 10:43 pm
I play a “similar” lineup except it’s rogue, spriest and elemental shaman. It’s was kind of a natural progression from our 5s 4-DPS team, and we work in much the same way. Essentially we win in 2 minutes or less or we’re all OOM and we lose.
We had decent success, playing up to 2300 then remade a new team this week due to too much team-hopping.
What I really enjoy is figuring out how to win without healing at all.
We present 3 pretty difficult targets to kill: a shaman with 330 resi, shield, 11k hps and the ability to burst even while focused. A shadow priest with 440 resilience, a nigh invulnerability belt and netomatic projector. A rogue with rocket boots, and all his cooldowns, mace specced.
Then there’s the general utility of mass dispel, silence, fear, bubble for his teammates, blind, wounding poison, sap (lol), kick, earth shock, grounding totem, bloodlust, and so forth, that make fast burst really effective.
October 10th, 2007 at 5:33 pm
hm this set up it interesting me how would u do against warrior pally restro druid? seem to be one of the strongest double healer combination
February 16th, 2008 at 2:21 pm
I recently started out with a disc priest, hunter, resto shaman team and for my team the only weakness is my teammates that drops easily to burst focus. 1 thing about druid teams though, hunter will go for the pally and wait for him to bubble while the priest keeps fear and keeps me keeping the pally busy by purging all his buffs and when he bubbles priest will mass dispel him and it’s gg from there. Depends on their kiting ability though, I ran across a team where every teammate of theirs getting hit = him running to los us and kiting . Still can’t figure a way to win that kiting method due to our low dps